Clubs and high school teams increasingly have access to AI video analysis and predictive analytics that are professionalizing youth sports.
Ashley Brown used to watch her daughterâs club volleyball games through the screen of her phone, afraid to put it down and miss out on footage of a set or kill that would catch the eye of a college recruiter. And as the coach of her daughterâs high school volleyball team in Caledonia, Michigan, Brownâs attention was constantly split between watching the games and tallying each playerâs statistics by hand. But this year, her daughterâs traveling club team purchased an artificial intelligence service called Balltime for all players aged 12 to 18. A single phone or tablet placed behind the courtâs endline records a game and uploads it to the companyâs platform, which uses body and object recognition algorithms to track each player so that their every ball contact and movement on the court can be cataloged and datafied. By the time a player has gotten home from a game and showered, the service can prepare personalized stat reports and social media-ready highlight packages. It also gives coaches a bevy of data that was previously only available to professional and elite college volleyball programs. Balltime automatically measures how high in the air players make contact with the ball, their kill and error percentages, ball trajectories, serve speeds, and which rotations of players score the most. Itâs part of a growing sports technology industry selling computer vision algorithms, wearable biometric sensors, and predictive analytics services to youth clubs and high school athletics departments, opening up a new world of video and data analysis thatâfor better or worseâis changing the way young athletes and their families experience sports. Without needing to spend hours cutting together videos themselves, teams can gather comprehensive video evidence to show, rather than tell, young players what they did right and wrong. And coaches and college recruiters say platforms like Balltime and Darkhorse AI, which provides a similar player-tracking service for soccer, are allowing them to make more data-driven decisions about rosters and playing time. âIt has helped me already this season with some of the difficult conversations I’ve had to have with players and parents,â Brown said. â[I can tell them] it’s not because I don’t like your kid, this is a computer system and software system that are rating these things based on these parameters.â As valuable as they can be to help players learn and improve, some coaches worry the data and highlight packages produced by AI analytics services also supercharge unhealthy competition among young athletes vying for attention from recruiters and on social media. âThereâs this mad rush right now to use these tools to self promote and thereâs this pit of loneliness that can happen when you donât get that attention,â said Ben Bahr, a former college coach and data analyst who now works as director of coaching for Adrenaline Volleyball in Iowa, which uses Balltime. âWith the rise of AI and sharing of data, the thing thatâs come out of this the most is that itâs become much easier to compare yourself with what someone else is doing.â The push for advanced data analytics is part of the growing monetization of childrenâs sports. A report frequently cited by sports technology investors estimates that the youth sports market had a global value of $37.5 billion in 2022 that will grow to $69.4 billion by 2030, rivaling some of the worldâs most popular professional leagues. Private equity firms have spent hundreds of millions of dollars to buy youth sports complexes and teenagers are now competing not just for spots on college rosters but also for life-changing money from name, image, and likeness (NIL) deals, thanks to a 2021 Supreme Court case that opened the door to private sponsorships for college athletes. âThere is definitely a downward move toward more professionalized youth sports,â Dan Banon, Balltimeâs CEO, told Gizmodo. He and chief technology officer Tom Raz began building the platform with adults in mind but soon realized the biggest potential for growth was in traveling club teams and high schools. Over the past year, he said, the company has seen more signups from junior varsity teams and even middle school programs. Their data shows that some players spend seven hours a month reviewing footage on Balltime. At $25 per month for a player, Balltimeâs recruiting package isnât for everyone. But with the average household spending $883 a year on a single childâs primary sport, according to a parent survey from the Aspen Instituteâs Project Play, the additional cost is also well within many familiesâ sports budgets. Responding to pressure from families who want their children to have every advantage, some elite clubs are looking for even more ways to combine, collect, and analyze player data. Mustang Soccer League, based in Danville, California is in the process of building out a data analytics department and some players can expect to spend an additional $250 a year on technology subscriptions, said Fred Wilson, the clubâs executive director. Mustang recently introduced Darkhorse AI for its 12 to 18-year-old teams and is beginning to discuss high-level analytics with players as young as 10. Like Balltime, Darkhorse uses object recognition algorithms to track players during games, automatically cataloging various stats and curating highlight reels. Some Mustang teams also link that information with biometric data like heart rate and running speed captured by Beyond Pulse wearable sensors. âI donât know how much learning weâre going to do with 10-year-olds, but Iâm trying to instill a habit so that when theyâre 14 or 15 theyâre paying attention to these things ⦠make it just second nature for players to understand,â Wilson said. The club boasts several former players who are now professionals and dozens more at top college programs. âThis whole AI piece takes us to that next level to be able to do that,â Wilson said. âI take 200 calls a year [from sports technology vendors] to find the gem.â Most of them are âout trying to make a quick buck,â he added, but some are offering real value. Karin Pfeiffer, director of the Institute for the Study of Youth Sports at Michigan State University, said that even at the college level, where wearable biometric sensors and data analytics have been common for some time, programs are still struggling to figure out what data is actually useful for athletes and coaches. âCollegiate level coaches are approached all the time with these technology things, I imagine thatâs going to bleed down to high school too if it hasnât already,â she said. âYou can get so much information out of it, but the question is whatâs relevant, whatâs actually tied to performance, whatâs tied to future success.â Coaches and company executives told Gizmodo that the biggest driver of the AI analytics boom in youth sports is the prospect that the tools can help athletes make the jump to college, where a spot on a roster can translate into tens of thousands of dollars in scholarships and, at the highest levels, hundreds of thousands of dollars in sponsorship deals. Some products, like SwimIntel, focus purely on recruiting rather than coaching. The platform collects competition data on swimmers as young as 15 and uses it to rank them as recruits and train models that predict how they will fare in different collegiate swim programs. For $40 a month, swimmers can receive 60-plus page analytics reports that project how their times will improve, or worsen, at different colleges. Schools that contract with SwimIntel receive similar predictions in reverse based on how other athletes from the same youth swim club have performed once in college. âWe let college coaches play moneyball using AI,â said Jamie Bailey, the founder of SwimIntel. âWe let student athletes use AI to find best fits. And in the end, what we’re trying to do is reduce that dropout rate. One out of six college swimmers don’t come back their sophomore year.â Bahr, the former college volleyball coach and data analyst, said that when he worked at programs like Baylor University and Southern Methodist University the volleyball staff would sometimes receive 600 emails a day from prospective recruits. If a player didnât catch the recruiterâs eye in the first 30 seconds of their highlight reel, they were often passed over. Now with Balltime, more players have access to more video footage than they ever had before and the measurement algorithms have changed the way college programs assess highlight reels. âI donât even need to watch the film,â Bahr said, recruiters can just look at Balltimeâs video analytics to see âare you touching the ball at a height thatâs at a better height than our competition? Are you touching the ball over 10 feet or not? Weâre already in this insane pressure of hitting these metrics and these tools certainly havenât helped with thatâ At the same time, several coaches who spoke to Gizmodo were optimistic that AI video tools will also increase competition in a positive wayâby allowing athletes who donât play for the biggest youth teams to improve their skills and get noticed by recruiters. âHaving that video, having those stats, those are real educational tools,â said Pfeiffer, from Michigan State University. âIt all comes down to how the athlete is receiving that and making sure appropriate supports are in place. I donât think these things should be unchecked, they should come with guidance from parents and coaches. But sometimes parents and coaches are overzealousâ
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